- Polys
- 248K
- Textures
- 34
- Size
- 186 MB
- Plugins
- None
The largest curated .c4d project catalog on the web — every file tagged with render engine, poly count, and required plugins, so working artists never waste a download on the wrong version.
Every file is tagged before it ships. No surprises on download.
Stop hunting through mismatched files. Narrow the catalog by the four things you actually check before you hit render.
Filter by Redshift, Octane, or Standard Physical. Every file is hand-tested on the engine listed — no guessing.
Files are version-stamped (R2024, S26, R25). Open the file that matches your studio's installed build, full stop.
Cap the polygon budget so you don't blow a deadline on a 6M-poly scene when the brief calls for real-time.
Jump straight into your arena — motion graphics, product viz, character, or abstract loops.
Every .c4d project in the library passes a four-stage review. Working artists on our 11-person editorial team unpack each file, verify the render preset, log dependencies, and stamp it with a C4D version and render-engine tag so your pipeline stays unbroken.
Source models, proxies, cloner rigs, and MoGraph caches are isolated on a single null group so you can swap or restyle without breaking parent hierarchies. Poly count is logged in the metadata strip.
Redshift and Octane materials ship in a tidy /tex folder with PBR maps, displacement, and bump weights pre-balanced. The free 1,200+ PBR material pack covers most base needs.
Bucket / progressive settings, sample counts, denoiser toggles, and output paths are saved into the .c4d file — not buried in a sidecar. Open the file, hit render, get the reference frame.
Required plugins, Python scripts, and C4D version are stamped on the metadata strip (R2024, S26, R25, etc.). If a file depends on a paid plugin, we list it — no silent breakage, no missing links.
The four questions working C4D artists ask before clicking download — answered with the same no-fluff approach the rest of the library is built on.
Free and member-tier scene files are licensed for commercial client work, internal studio use, and portfolio pieces. Reselling the raw .c4d project on a third-party marketplace, or repackaging it as a stock asset, is not permitted. The license travels with your final renders — the work you ship to clients is yours.
Every scene file is version-stamped — R2024, S26, R25 — and the stamp is shown on the download card and the metadata strip. Files authored in a newer build will refuse to open in older versions, so the stamp exists to keep you from wasting twenty minutes on a compatibility error. The editorial team keeps at least one prior major release in the verification pipeline.
Required plugins are listed on the file page before download — Python scripts, third-party tools, and Redshift / Octane versions are all called out in the metadata. If a plugin is missing, the file is still readable but specific nodes will be flagged in red. We don't bury dependencies; missing tools are a known state, not a surprise.
After each Maxon release, the editorial team re-verifies the most-downloaded 200 files against the new build. Updated files get a new version stamp and a changelog note on the file page. If a file is no longer compatible and can't be repaired, it's archived — and any member-tier download on that file stays in your account as a frozen archive.